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Author Topic: That RP  (Read 103 times)
Claine
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« on: 09:06:48 am, December 28, 2009 »

So you want an epic high fantasy?  Lemme toss out a few ideas?

- Usually epics are to save the world, perhaps the world has already been destroyed and the quest is istead to restore it.
- Most of my characters (and probably most RP characters in general) are quite skilled in combat.  I've always wondered what it's like to play someone completely unskilled in combat such as a scholar or a young apprentice.
- Always loved the idea of some backstabbing.  Maybe one of our characters will be a spy or betray the party.
- We could RP multiple characters in different locations.
« Last Edit: 09:07:04 am, December 28, 2009 by Claine » Logged

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« Reply #1 on: 11:50:03 pm, December 29, 2009 »

Hoho! I meant "very fantastic", gotta remember how words are used in English... whatever, it doesn't matter if it's regular Tolkien elves or Megaman-esque robots, but it's A-OK.

The first point is a good one, FFVI had it both ways too, Kefka is forever known for being one of the few villains that actually managed to tear the world asunder.

The second is another good one, though I don't have many characters that can quite fit the bill (even taking into account the ones I haven't included on my thread yet), though I suppose a younger, two-tailed Hanako or maybe Ray could do it. (I have a little trouble getting started with an all-new character, and, right now, I'm just coming out of a cold, I don't have the mood yet).

The third... might not be a good idea, I kind of dislike the idea of that kind of emotional harm, at the least, I'm not likely to be a spy. Maybe if the mole isn't (for simplicity of description) evil, just trying to do stuff his/her own way but needs help from the party for the time being, like the kind that tries to reach somewhere the group is going or needs to save a town they live in but seem to have a jerk-like outer shell (or, more commonly, a small trauma or such mental condition that inclines them to mistrust others) that prevented them from asking for help the nice way-y'know, the kind that, even after turning on the party, ends up being absorbed back into the party, even if they did steal the plot cupon(s) for a while.

The fourth, I'm proficient in, full support to that idea!

Now for some of my own:

-Dark is not evil, even necromancy ain't that bad, they unravel the mysteries of death, find the truth in a murder or prepare burial rites etc, it's when you try to mess with afterlives that you cross the line.

-I want to discuss the rating, I don't quite know why, but I've been wanting to write romantic stuff for a while, but through some limit or the other (not rating limits per see, though I have only RP'd in PG-13-only places -I can work with that-, limited number of characters more like it).
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Claine
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« Reply #2 on: 12:31:52 am, December 30, 2009 »

Haha I prefer 'very fantastic'.  I was worried for a bit because I think a big epic fantasy spanning kingdoms or whatever would be so difficult to RP (at least without a very well developed world or plan). 

Still, if there's any character you want to use just let me know which one and I'll work around it.  I don't write many of my characters down, but I have a lot of ideas and I'm sure I can build around them.  Or you can look at my profiles topic, but I have a feeling most of my characters have been built up to be a little too specialist (for example, we'd have to heavily modify someone like West or Tsane to have them work outside a RP which is NOT Curse of the Gods.)

- Don't worry, the whole 'dark magic isn't evil' thing is something I fully support.  If you take a look at my thread in Written Works you can see how I've incorporated necromancy into the world.  It's also something Pan and I use in Curse of the Gods.

- Most of my RPs tend to be PG, maybe tipping towards M at times, but never above.  I don't really enjoy RPing drugs, sex and gratuitous murder.

And don't worry if you don't like my ideas (like the spy one).  Was only an idea Smile not something we MUST do.
« Last Edit: 12:56:15 am, December 30, 2009 by Claine » Logged

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« Reply #3 on: 05:34:01 am, December 30, 2009 »

I'm not saying graphic, I'm just saying that maybe sexy, or implied tops -though most likely just stopping somewhere like "The Addams family"-type implied (just look at Gomez, what a perfect little marriage he has).

If we're using multiples, Ray and Hanako, I've been itching for it...

What kind of RP would you like? "Open sandbox" character-based? Roughly-defined objectives? Search for stuff?
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Claine
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« Reply #4 on: 06:02:54 am, December 30, 2009 »

Most of my RPs at the moment is the 'search for stuff,' but I've been dying for something more heavily revolved around characters.  I'd love to do a little romance with you ^^.

So we have an intelligent slime and a kitsune lady.  I've been dying to have a quiet scholarly character - one who could perhaps learn magic as the RP progresses.  I usually RP humans, but I guess in a RP like this, that's kinda boring.  Maybe a girl with some fae blood in her.

And for the second character, perhaps I could also go for a kitsune.  Perhaps a thief - and not the kind which is synonymous with 'assassin' - but more of a lock-picking, smooth-talking, pocket-pinching rogue.  Do you know a website which explaines kitsune culture+ skills, or do you have a version of it?  I'm gonna need to know this stuff.

If these are okay, I'll write you up some profiles.
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« Reply #5 on: 08:09:05 am, December 30, 2009 »

I posted a whole lotta stuff on Pan's RP proposal, but I think it got deleted, I'll write tomorrow when I get the chance. (Running outta time right now, will post other stuff and replies later)
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« Reply #6 on: 04:43:12 am, December 31, 2009 »

My vision is blurry and I can't seem to concentrate as much as I'd want to, but here I go. (Also, I appreciate the offer, thanks, you're awesome for accepting such a silly request x3).

They might be called spirits here, but the use of the word then meant a state of knowledge or enlightenment, so I dunno what to call them on this here RP.

Kitsune come (usually) in two varieties, Myobu (or Zenko) and Nogitsune (or Yako), the first follow the rules/orders/what-have-you given by Inari and the latter don't. Inari is the god/goddess of fertility, rice, agriculture, foxes, industry and worldly success, though maybe in this setting a powerful spirit, important ancestor/hystorical figure or similar would be more appropiate. I dunno, maybe Thor, Odin, Quetzalcoatl, Shiva and such are important spirits tasked with watching over their respective lands. Whatever works I guess.

Both of them can be tricksters and sneaky, and play pranks on people that offend them and the like (they are known for their reputation for vengefulness in some cases). The key difference: Nogitsune are very likely to be disproportionate on their "pranks" or wander off and become actually malicious and do it to torment people, though not always the case (though it's easy to tell that they aren't much of a team player); Myobu go the flip side and are more likely to be overall nice and good, maybe curse evildoers instead of just someone they don't like (unless, again, the disliked one really gets on the Myobu's bad side). Stories tell of kitsune playing tricks on overly proud samurai (the prideful in general seem to be a common target), greedy merchants, and boastful commoners, while the crueler ones abuse poor tradesmen and farmers or devout Buddhist monks. Other, simpler goals are seduction or food theft, notice that the former isn't necesarily a bad thing, many of them are presented as good wives/lovers in romantic stories or just friends/guardians.

Both of them don't necesarily share regular human morality (so beware, a kitsune paying a host/companion for sharing the house may be stolen goodies or money from the neighbors, though if it's Myobu we're talking about it's likely they stole the items from a thief) and don't like owing someone favors, so treating some them with respect usually works to make them decide to stick around and help you or at the very least prevent the Nogitsune from finding you an interesting chew toy (though do be wary of them, lest they start demanding more and more stuff).

It's little star ball is priceless to the kitsune it belongs to, but worthless to whoever might get ahold of it. It can be used to secure a favor, though you might need to convince the fox first, be sure to either get the kistune to propose it or promise it if you make the suggestion; kistune stick by their word. The gifts they grant are usually of immaterial nature, good fortune and such; if the kitsune isn't living with you or repaying some good deed, payment with shinies or valuables should be regarded carefully and also try to extract a promise that it's real.

Kitsune, if they are strong enough, may even have a shrine for themselves in a forest they live in or somewhere related to them, like a town they protected.

Illusions and magic would better be discussed at a later date, as it's stuff I'd talk about anyways regardless of whenever or not it's a kitsune I'm using. I'm not sure of stuff I missed, I'll check back later.
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